2017 - 2018

I began self-teaching art during Elementary school, and used toys to make Stop-Motion animations to upload on my YouTube channel.

Soon, I started using Blender for 3D animation and modeling. In two years, I had uploaded over 40 animated shorts.

2020 - 2021

During the COVID-19 pandemic and my last years of middle school, I started developing Minecraft datapacks, modifying the game as a new way to tell stories. I uploaded them to PlanetMinecraft and have been recognized by several content creators, most notably DanTDM.

This experience made me interested in video game development, and I learned several programming languages later on.

2022 - present

I joined a FIRST Robotics Competition (FRC) team, where I developed STEM skills and continued my passion for art. In addition to learning engineering, I have designed merchandise for the team and led projects to submit for animation awards. In 2023, we were given the honor of 3rd place for the Digital Animation Award.

Today, I co-lead the Digital Media department on the team.

I was honored to work for vini2003 on my first commission. The project was a 3D model representing TommyInnit's stream chat, originally designed by KazooDoesArt.
A year later, I modeled four new variants with concept art by Teagar.